In Roblox, you are able to equip and unequip tool. However, you need to know the steps to do that. If you do not know, you will not be able to do that. So, having knowledge about it is very important. In this article, we are going to try to inform you about forcing unequip tool.
If you access the website of Scripting Helpers, there is a question about how to force unequip a tool on Roblox. In the question, it is written that he is working on an FPS game and now he is trying to make it so that the current tool gets unequipped when someone changes their gun. At that time, he has this script. This script is just the part of the script .To see complete script, you can check it on Scripting Helpers site.
local p = game.Players.LocalPlayer
local c = p.Character
local m = p:GetMouse()
local startergui = game:GetService(‘StarterGui’)
p.CameraMode = Enum.CameraMode.LockFirstPerson
local gun = game.ServerStorage.Pistol:Clone()
gun.Parent = p.Backpack
The script above works but he would prefer a way to forcefully unequip a tool instead of removing the tools itself. So, how to force unequip a tool? Under the question in that site, you are able to see that there is an answer and he says that it is possible. You have to move the tool to the Backpack of the player. And, when equipped, the tool appears in the players model (game.Workspace.PLAYERNAME) and when it is not equipped, the tool is stored in a folder which can be found in the “Player” of the player instance called “Backpack” (game.Players.PLAYERNAME.Backpack). In addition, someone who answer this question also adds that it is a good habit if you indent your code.
Based on Developer Roblox site about Unequip Tools, this functions can unequip any Tool currently equipped by the Humanoid. The unequipped tool then will be parented to the backpack of the Player which is associated with the Humanoid. If there is no Tool equippd, this function will do nothing. Even though Tools are able to be equipped by NPC’s ( Non Player Characters), this function only will work on Humanoids with a corresponding Player. It happens because a Backpack object is required to parent the unequipped Tool to.
In the page of Unequipped Tools in the Developer Roblox site, you are able to see the code sample of Unequipped Tool Keybind. The sample will bind the U key to be able to unequiped any Tools the Player currently has equipped. If you want to use this sample, you have to place it inside a LocalScript within StarterPlayer.StarterPlayerScripts.
local Players = game:GetService(“Players”)
local ContextActionService = game:GetService(“ContextActionService”)
local localPlayer = Players.LocalPlayer
if userInputState == Enum.UserInputState.Begin then
if localPlayer.Character then
local humanoid = localPlayer.Character:FindFirstChildOfClass(“Humanoid”)
if humanoid then
That’s all some information that we can give for you about forcing unequiped tools. If you think that you are still lack in understanding it, you are able to discuss it with other Roblox players.