Roblox the Stalker Reborn is the name of the game created by CloneTrooper1019 on February 24, 2010. Since the first time its release, the game has been played 63 times, has been favorited 624,765 times, and has been visited more than 35.6M times.
Just like most of the games on Roblox, Roblox the Stalker Reborn has the script. If you want to find the script of Roblox the Stalker, you can visit a site like Pastebin. Pastebin is number one site when it comes to the script. This one will help you to find the script without asking to log in to the site. When you are there, you can just find the Search bar and type the keyword such as “Roblox the Stalker Reborn”. You will be able to see the result after pressing Enter. Here is the script of Roblox the Stalker Reborn shared by BREEZYSHADOW12 on February 18, 2018.
wait()
CV=”Really black”
p = game.Players.LocalPlayer
char = p.Character
local txt = Instance.new(“BillboardGui”, char)
txt.Adornee = char .Head
txt.Name = “_status”
txt.Size = UDim2.new(2, 0, 1.2, 0)
txt.StudsOffset = Vector3.new(-9, 8, 0)
local text = Instance.new(“TextLabel”, txt)
text.Size = UDim2.new(10, 0, 7, 0)
text.FontSize = “Size24”
text.TextScaled = true
text.TextTransparency = 0
text.BackgroundTransparency = 1
text.TextTransparency = 0
text.TextStrokeTransparency = 0
text.Font = “Antique”
text.TextStrokeColor3 = Color3.new(0,0,0)
v=Instance.new(“Part”)
v.Name = “ColorBrick”
v.Parent=p.Character
v.FormFactor=”Symmetric”
v.Anchored=true
v.CanCollide=false
v.BottomSurface=”Smooth”
v.TopSurface=”Smooth”
v.Size=Vector3.new(10,5,3)
v.Transparency=1
v.CFrame=char.Torso.CFrame
v.BrickColor=BrickColor.new(CV)
v.Transparency=1
text.TextColor3 = Color3.new(0,0,0)
v.Shape=”Block”
text.Text = “Stalker”
———————
plr = game.Players.LocalPlayer
char = plr.Character
torso = char.Torso
sound = Instance.new(“Sound”, torso)
sound.SoundId = “rbxassetid://209322206”
sound.Pitch = 1
sound.Volume = 1
sound.Looped = true
sound:Play()
————————-
player = game.Players.LocalPlayer
char = player.Character
mouse = player:GetMouse()
local skincolor = “Brick yellow” — change this to whatever brickcolor you want
ls = char.Torso[“Left Shoulder”]:Clone()
rs = char.Torso[“Right Shoulder”]:Clone()
lh = char.Torso[“Left Hip”]:Clone()
rh = char.Torso[“Right Hip”]:Clone()
ne = char.Torso.Neck
rj = char.HumanoidRootPart.RootJoint
———-
char.Torso.BrickColor = BrickColor.new(skincolor)
char.Head.BrickColor = BrickColor.new(skincolor)
char[“Right Arm”].BrickColor = BrickColor.new(skincolor)
char[“Left Arm”].BrickColor = BrickColor.new(skincolor)
char[“Right Leg”].BrickColor = BrickColor.new(skincolor)
char[“Left Leg”].BrickColor = BrickColor.new(skincolor)
———–
e = Instance.new(“Sound”, char.Head)
e.SoundId = “rbxassetid://199978045”
———–
char.Head.Mesh.Scale = Vector3.new(1.25, 1.5, 1.25)
char[“Left Arm”].Size = Vector3.new(1, 3, 1)
char[“Right Arm”].Size = Vector3.new(1, 3, 1)
char[“Left Leg”].Size = Vector3.new(1, 3, 1)
char[“Right Leg”].Size = Vector3.new(1, 3, 1)
———
rj.C0 = CFrame.new(0, -1.5, 0) * CFrame.Angles(0, math.rad(180), 0)
ne.C0 = CFrame.new(0, 1, 0.5) * CFrame.Angles(0, 0, math.rad(180))
———-
leftshoulder = ls:Clone()
leftshoulder.Parent = char.Torso
leftshoulder.C0 = CFrame.new(-2, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(90), 0)
rightshoulder = rs:Clone()
rightshoulder.Parent = char.Torso
rightshoulder.C0 = CFrame.new(1, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(90), 0)
leftleg = lh:Clone()
leftleg.Parent = char.Torso
leftleg.C0 = CFrame.new(1, -1.5, -0) * CFrame.Angles(math.rad(90), math.rad(90), 0
rightleg = rh:Clone()
rightleg.Parent = char.Torso
rightleg.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(90), math.rad(90), 0)
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